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Premiere CS 6.0.3 Real-time Mercury Playback Engine Not Playing Graphics Correctly

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I have ran into the problem of Premiere CS 6.0.3 not interpretting keyed graphics correctly when using CUDA acceleration. When I go to software mode the graphics look correct. The graphics were created in After Effects CS 6 also. Are there any known workarounds? This is graphics with Straight Matte Alpha Channel 1920x1080i 29.97fps Animation Quicktime.

 

The system is an HP Z820 with NVidia Quadro 2000 combined with Tesla C2075 Nvidia driver 9.18.13.697

Dual Zeon ES-2670 2.6GHZ

WIndows 7 64bit

32GB RAM

Matrox MXO2 driver 7.1.0.1294


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