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[URGENT HELP NEEDED] Premiere Pro CS6 failed rendering

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Hello!

 

I`ll try to make this quick because I need help asap. I`ve been starting to make YouTube gaming videos 3 weeks ago and my channel is growing up pretty fast. I promised I would make a video everyday but it`s been a full week since I couldn`t upload because I was busy and when I tried to render it failed.

 

Anyway here`s how it goes.I`ve recorded with fraps some gameplay footage with the resolution of 1360x706. One of my friends reccommanded me Adobe Premiere Pro for editing so I`m using the trial version of CS6. I create a new project and choose a format of 720 25 (cant really remember the exact name). I then import my recorded files and when I place them in the sequence it tells me the resolution is different and asks me if I want to change the sequence settings according to the files. Usually, I ignore it and when I export the Media I just tick the option: "Scale to Fill" and that usually works just fine, quality HD on YT...

 

But this week it has driven me crazy, I really don`t want to explain how much stress and dissapointment this has caused to me because I think I`ll end up raging...I`ll just tell you I`ve been trying for a couple of days more than 7 time to render the project(each time it takes about an hour and a bit more, so let`s just call it 7 hours wasted). The problem actually is that when I check the output file after exporting the media, the file size is ONLY 24 bytes!!! Other times the file size gets to like half of the one that should be or less, but mainly the render even so takes up a normal length of time of processing but in the end the file is only 24 bytes..Thing is I don`t encounter any error whatsoever...

 

I really need some urgent help!

 

Thanks!


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